

The most important new event though is Gymkhana, which is where Ken Block comes in and the reason the game can afford to get old school with its point-to-point racing.If you haven’t seen Block demonstrate the concept in real-life the gymkhana is exactly what it sounds like: racing around tight, obstacle-filled courses defying spectator’s expectations that you and your car are going to end up a cube of crushed metal at every turn of the wheel.Block has been doing this sort of thing for a few years now and how it’s never ended up in a game until now is a mystery.
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(And for really novice drivers the now familiar Flashback feature lets you rewind a few seconds of time to repair a momentary lapse.)Codemasters’ mania for including as wide a range of cars and events as possible, whether they’re particularly relevant or not, is also in full effect here from rallycross and head-to-head races to the more freeform Land Rush mode with giant trucks and busy little dune buggies. DiRT 3’s racing feels authentic, but it also works as a fair and consistent video game. Admittedly drifting around corners is still easier to do than in real life, but the technique bares no relation to the pure fantasy of something like Ridge Racer.Championing a middle ground rarely works in any creative endeavour but Codemasters has always straddled the gap between arcade racer and simulation with a keen sense of balance.

Inexplicably dismissed as arcadey by some it remains purposefully accessible and responsive, but it also requires a lot of technical skill to master. Ken Block remains the game’s frontman, ensuring it retains its xtreme credentials, but there’s much more of an emphasis on old school point-to-point rallying than there has been in recent games.The upshot of this is that DiRT 3 feels surprisingly fresh and the suspicion that DiRT 2 was actively trying to hide the fact that it’s a rally game, for the sake of the almighty dollar, has been abandoned.What hasn’t disappeared though is the series’ rock solid handling modelling.
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So it’s peculiar to find that the first game to abandon the ColinMcRae name is also the one that drags the series back to its roots.The obnoxious extreme sports motif and grating American voiceovers haven’t entirely disappeared but they have definitely been diluted. DiRT 2 was a great racing game, but it almost became more famous for its grating attempts to win over after an American audience than its gameplay or graphics.
